Posts

Hexagon Maze

Image
  Hexagon Maze Play Now!

Mastering Hexagon Maze

Image
  Mastering Hexagon Maze : A Thrilling Journey of Precision and Timing If you’re a fan of games that test your reflexes and precision, Hexagon Maze is a must-try. Available on Y8, this addictive game combines simple mechanics with challenging gameplay, keeping players hooked for hours. Let’s dive into what makes this game so captivating and explore tips to help you master its mechanics. Hexagon Maze Play Now! The Premise In Hexagon Maze , your goal is simple yet challenging: guide a small circular player through an ever-shrinking hexagonal maze. As hexagonal layers collapse toward the center, you must skillfully rotate the player to fit through gaps and avoid collision. The faster you progress, the tougher it gets, making every move crucial. Gameplay Highlights Dynamic Obstacles: The shrinking hexagons make every second a race against time, pushing your reflexes to the limit. Intuitive Controls: With a single input to rotate the player, the controls are straightforwar...

Hexagon maze game

  https://www.y8.com/games/hexagon_maze Hexagon Maze is a thrilling 2D arcade game where players guide a rotating circle around a central point to navigate through an ever-shrinking maze of hexagons. Test your reflexes and precision as you dodge obstacles and align with gaps to survive the shrinking chaos!

Plane Game

  Play Plane Game on itch.io

Creating an Inventory System for an RPG Game in Godot 2D

Welcome back to our game development blog! Today, we’ll be tackling the creation of an inventory system for an RPG game in Godot 2D. An inventory system is a crucial component of RPGs, allowing players to manage items they collect throughout their adventure. This tutorial will guide you through creating a basic inventory system, including adding, removing, and using items. Setting Up the Project Before diving into the inventory system, let’s set up a basic project in Godot: 1. Create a New Project • Open Godot and create a new project. Name it something like “RPGInventorySystem”. 2. Set Up the Player Scene • Create a new 2D scene and add a KinematicBody2D node for the player. • Add a Sprite and CollisionShape2D to represent the player visually and physically. • Save the scene as Player.tscn. Step 1: Creating the Inventory Data Structure We’ll start by defining the data structure for the inventory: 1. Create an Inventory Script • Create a new script calle...

Creating a Healing System for an RPG Player Character in Godot 2D

Welcome back to our game development blog! Today, we’re building on our previous tutorial about creating a health system by adding a healing system for an RPG player character in Godot 2D. A healing system is crucial for balancing gameplay, providing players with opportunities to recover and continue their adventure. In this tutorial, we’ll cover implementing healing items, healing spells, and updating the health UI. Setting Up the Project If you followed our health system tutorial, you should already have a project with a basic player character and health system. If not, follow these steps to set up your project: 1. Create a New Project • Open Godot and create a new project. Name it something like “RPGHealingSystem”. 2. Set Up the Scene • Create a new 2D scene and add a KinematicBody2D node for the player. • Add a Sprite and CollisionShape2D to represent the player visually and physically. • Save the scene as Player.tscn. 3. Health System Script • Ensur...